PUBG Season 6 Adds Close-quarters Karakin Map Next Week

PUBG players have been duking it out across large maps for years, but what happens when the battle royale shooter puts its players in much closer quarters? That question is being answered at the start of Season 6, with PUBG Corp launching Season 6 of PlayerUnknown’s Battlegrounds, along with an all-new 2×2, 64-player map called Karakin.

Karakin takes players into North Africa, providing smaller-scale skirmishes amidst an open, rocky terrain. Warning sirens will sound when it comes time to hide, but be careful, because anything is fair game and if you have a favorite hiding spot, it just might be in the line of fire. Karakin will apparently change layouts from match to match, thanks to the Black Zone hazard. But don’t expect whatever strategy you employ to last between matches. The Black Zone will see buildings leveled over the course of each game, with random structures getting annihilated and often taking any players inside down, as well.

Players can also add to their arsenal, thanks to the addition of the Karakin-exclusive Sticky Bombs. Plus, the map is hiding a series of secret areas, allowing for loot expeditions and maybe for an unseen hiding spot. This allows players to breach through walls and floors and take opponenets by surprise.

Other additions to Season 6 include the new Survivor Pass: Shakedown, a new premium pass that offers players some extra rewards. The flying Motor Glider and matchmaking adjustments will also be introduced, with the latter offering rotating map slots to help create stable matchmaking. Of course, all players, regardless of purchase, can contribute to the Community Accomplishment Gauge to help unlock community rewards and some additional lore related to Karakin.

Season 6 of PUBG will begin on PC next Wednesday, January 22, with consoles set to get it shortly thereafter. For more on Update 6.1, visit the PUBG website.

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. Because what are video games if you can’t enjoy a good story with a fresh Cherry Coke? But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it.

About Davvid

This is a short description in the author block about the author. You edit it by entering text in the "Biographical Info" field in the user admin panel.

0 comments :

Post a Comment